I'm a Freelance Unity Developer born in Catania in December 1998. I have always had a great passion for video games and creativity, making objects with cardboard and glue since I was a child. In 2014 I started to create my first games with RPG Maker, reproducing the school I attended. Later I deepened my programming skills with C# and Unity, two professional tools for video game development. In 2016 I published my first game on the Play Store, Voxel Rush, an endless runner game in voxel style. With that I founded my development team, CyberLab Studios, with which I collaborated on various projects. In July 2020 as team we released our first game on Steam, Improbable Soccer, an arcade soccer game with random and funny elements. Since April 2022 I decided to pursue a freelance career, offering my services as a video game developer to anyone who needs them.
As a freelancer I offer different kind of services to people who needs them.
Game Development
Design, Prototype and Development your game ideas
Web Development
Design and Development of websites and web apps
Teaching
Creation of courses and workshops for development
Projects I worked on that are buyable on major store like Steam, Google Play and more.
"A CRPG set in a lockdown apartment block at the dawn of the world war."
Working as Lead Developer on the game.
"Lead a musical instruments manufacturing company. Create, sell, earn and reinvest improving and developing your business."
Worked as Gameplay Programmer on the game.
"Use your telekinetic powers to hurl watermelons, lamp posts, toilets and more at the monsters roaming this strange yet familiar world."
Worked as Gameplay Programmer on the game.
"Dive into a soccer game that’s as unpredictable as it is fun. With simple controls and intense gameplay, it’s perfect for friends to enjoy together."
Working as Lead Developer & Project Manager on the game.
Projects I made during game jams, that are competition where you make games in a limited time.
"You've been hired as the newest conductor for 2Good2Train's services."
Worked as Lead Developer during the D2Jam in 72 hours.
"There’s a problem. Our Christmas no longer exists."
Made as Solo Dev during the Global Game Jam 2025 in 48 hours.
"A desktop sitting tamagotchi-like game where you have to take care of "Her"."
Made as Solo Dev during the ToBu Jam 2.5 in 72 hours.
"Elemental golf with little animal friends."
Worked as Lead Developer during the Ludum Dare 56 in 72 hours.
"Solve the various puzzles by making use of your suction cup in a limited space."
Worked as Lead Developer during the Ludum Dare 54 in 72 hours.
"What ominous event has befallen Glenn? And most importantly, will you help this homeless alien to go back home?"
Worked as Only Developer during the Ludum Dare 49 in 72 hours.
"Your first day at work as a little robot."
Worked as Lead Developer during the Brackeys Game Jam 2020.1 in 1 week.
Websites or web apps that are available on the internet.
"My personal web page with infos & portfolio."
Landing page made with Angular.
"An NFT collection that never saw the light."
Landing page made with Angular & Three.js
"A web app that helps people to organize people's houses logistically."
Progressive Web App made with Angular & Firebase
"A website for the indie game team CyberLab Studios."
Website made with Angular & Firebase
"A web app used to organize foosball tournaments in your office."
Progressive Web App made with Angular & Firebase
I work with brands and communities
People I worked with says this about me
Samuele is a dedicated and talented developer, he’s capable of delivering quick results and understanding requirements in an effective and professional manner.
He’s a very good person to work with and he’s also very good to cooperate and work in a team.
Samuele settled in perfectly within the team showing adaptability and proactiveness both in the activities and in the technologies to be used.
Thus, thanks also to the solid and clearly demonstrated expertise on Unity 3D Engine, it has quickly become an essential element of our project development and growth.
Throughout our collaboration on a recent game development project, Samuele consistently demonstrated an outstanding ability to tackle any challenge with a positive mindset.
His technical expertise in game development is exceptional, but what truly sets him apart is his attitude. He's always eager to dive into the complexities of a project and find ways to make the impossible possible.
Samuele has been nothing but professional in the times we've worked together and has shown great initiative to solve complex problems through dedicated research and brainstorming.
Samuele is an excellent developer who can quickly flesh out any idea into a working prototype.
Once given the specifications he is able to complete any task completely independently.
Samuele is an extremely talented developer and programmer here at Trashfire Games.
We are so happy to have him and he will be a great help at wherever he ends up going!
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